Palkia (Origin): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its signature move. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Palkia (Origin) with its signature move. Base stats atk 286 / def 223 / hp 189.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 61-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Zacian (Crowned Sword), Metagross, Kyurem (White), Lunala, Dialga (Origin), Zamazenta (Crowned Shield), Kyurem (Black), Eternatus, Necrozma (Dawn Wings), Garchomp (Shadow), Yveltal, Garchomp, Meloetta (Aria), Palkia, Latios, Latios (Shadow), Necrozma (Dusk Mane), Gyarados (Shadow), Groudon, Melmetal, Latias (Shadow), Keldeo (Resolute), Dialga (Shadow), Dialga, Hydreigon (Shadow), Jirachi, Mewtwo, Kyurem, Primarina, Tapu Lele, Dragonite (Shadow), Tyranitar (Shadow), Gyarados, Groudon (Shadow), Reshiram (Shadow).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Attack IVs

Attack at a perfect IV: 254.4 at L51 (best buddy), 252.9 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14252.1Palkia (Origin)--
13251.2Palkia (Origin)-
12250.4Palkia (Origin)-

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14252.1---
13251.2--
12250.4-Zygarde (Complete Forme), Kyurem
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Gyarados 0-0 near-death win: still wins but barely survives, 20 HP left of 171 -- a perfect 15/15/15 keeps 42
13 Atk:
  • Gyarados 0-0 near-death win: still wins but barely survives, 20 HP left of 171 -- a perfect 15/15/15 keeps 42
12 Atk:
  • Gyarados 0-0 near-death win: still wins but barely survives, 20 HP left of 171 -- a perfect 15/15/15 keeps 42
  • Lugia (Shadow) 1-0 near-death win: still wins but barely survives, 14 HP left of 171 -- a perfect 15/15/15 keeps 80
  • Lugia (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14253.6Gyarados (Shadow)Reshiram, Zekrom, Reshiram (Shadow)
13252.7Palkia (Origin), Gyarados (Shadow)Reshiram, Zekrom, Necrozma (Dawn Wings), Reshiram (Shadow)
12251.9Palkia (Origin), Gyarados (Shadow)Reshiram, Zekrom, Necrozma (Dawn Wings), Reshiram (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Ho-Oh 1-2 energy banked: still wins but banks 69 less energy than a perfect 15/15/15, about one fewer charged move (now 31, was 100)
  • Ho-Oh 2-2 energy banked: still wins but banks 100 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 100)
13 Atk:
  • Ho-Oh 1-2 energy banked: still wins but banks 69 less energy than a perfect 15/15/15, about one fewer charged move (now 31, was 100)
  • Ho-Oh 2-2 energy banked: still wins but banks 100 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 100)
  • Necrozma (Dawn Wings) 1-1 near-death win: still wins but barely survives, 23 HP left of 172 -- a perfect 15/15/15 keeps 99
  • Necrozma (Dawn Wings) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Ho-Oh 1-2 energy banked: still wins but banks 69 less energy than a perfect 15/15/15, about one fewer charged move (now 31, was 100)
  • Ho-Oh 2-2 energy banked: still wins but banks 100 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 100)
  • Necrozma (Dawn Wings) 1-1 near-death win: still wins but barely survives, 23 HP left of 172 -- a perfect 15/15/15 keeps 99
  • Necrozma (Dawn Wings) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14253.6Palkia (Origin)--
13252.7Palkia (Origin)--
12251.9Palkia (Origin)--
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Atk:
  • Gyarados 0-0 near-death win: still wins but barely survives, 21 HP left of 172 -- a perfect 15/15/15 keeps 43

Defense IVs

Defense at a perfect IV: 201.2 at L51 (best buddy), 200.0 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14199.2Tapu Lele, Landorus (Therian)
13198.3Yveltal, Meloetta (Aria), Tapu Lele, Landorus (Therian)
12197.5Eternatus, Yveltal, Meloetta (Aria), Gyarados (Shadow), Mewtwo (Shadow), Tapu Lele, Landorus (Therian)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 171 -- a perfect 15/15/15 keeps 71
13 Def:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 171 -- a perfect 15/15/15 keeps 71
  • Yveltal 2-2 near-death win: still wins but barely survives, 25 HP left of 171 -- a perfect 15/15/15 keeps 43
12 Def:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 171 -- a perfect 15/15/15 keeps 71
  • Yveltal 2-2 near-death win: still wins but barely survives, 25 HP left of 171 -- a perfect 15/15/15 keeps 43

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14199.2Yveltal, Meloetta (Aria), Gyarados (Shadow), Mewtwo (Shadow)
13198.3Eternatus, Yveltal, Meloetta (Aria), Gyarados (Shadow), Mewtwo (Shadow)
12197.5Eternatus, Lugia (Shadow), Yveltal, Meloetta (Aria), Gyarados (Shadow), Mewtwo (Shadow), Jirachi
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 17 HP left of 171 -- a perfect 15/15/15 keeps 36
13 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 17 HP left of 171 -- a perfect 15/15/15 keeps 36
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 17 HP left of 171 -- a perfect 15/15/15 keeps 36

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14200.3Kyogre, Garchomp
13199.5Kyogre, Garchomp, Tapu Lele
12198.6Kyogre, Garchomp, Tapu Lele, Landorus (Therian)

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14200.3Tapu Lele, Landorus (Therian)
13199.5Yveltal, Meloetta (Aria), Tapu Lele, Landorus (Therian)
12198.6Eternatus, Yveltal, Meloetta (Aria), Gyarados (Shadow), Mewtwo (Shadow), Tapu Lele, Landorus (Therian)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 37
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 37

HP IVs

HP at a perfect IV: 172 at L51 (best buddy), 171 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14170
13169
12168
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 170 -- a perfect 15/15/15 keeps 71
13 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 23 HP left of 169 -- a perfect 15/15/15 keeps 71
12 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 22 HP left of 168 -- a perfect 15/15/15 keeps 71

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14170
13169
12168

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14171
13170
12169
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 170 -- a perfect 15/15/15 keeps 72
12 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 23 HP left of 169 -- a perfect 15/15/15 keeps 72

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14171
13170
12169
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 24 HP left of 170 -- a perfect 15/15/15 keeps 72
12 HP:
  • Marshadow 0-0 near-death win: still wins but barely survives, 23 HP left of 169 -- a perfect 15/15/15 keeps 72

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
473915/15/15100.00%254.4201.2172drops nothing (Premium)
472314/15/1599.67%253.6201.2172drops nothing (Premium)
470713/15/1599.34%252.7201.2172drops nothing (Premium)
469112/15/1599.00%251.9201.2172drops nothing (Premium)
472915/14/1599.58%254.4200.3172
471314/14/1599.25%253.6200.3172
471915/13/1599.16%254.4199.5172
469713/14/1598.92%252.7200.3172
470314/13/1598.83%253.6199.5172
468112/14/1598.59%251.9200.3172
468713/13/1598.50%252.7199.5172
467212/13/1598.17%251.9199.5172
472715/15/1499.42%254.4201.2171
471114/15/1499.09%253.6201.2171
469613/15/1498.76%252.7201.2171
468012/15/1498.43%251.9201.2171
470915/12/1598.74%254.4198.6172
469314/12/1598.41%253.6198.6172
467713/12/1598.08%252.7198.6172
466212/12/1597.76%251.9198.6172
471715/14/1499.00%254.4200.3171
470114/14/1498.67%253.6200.3171
468613/14/1498.34%252.7200.3171
467012/14/1498.01%251.9200.3171
471515/15/1398.84%254.4201.2170
470715/13/1498.58%254.4199.5171
470014/15/1398.51%253.6201.2170
469114/13/1498.26%253.6199.5171
468413/15/1398.18%252.7201.2170
467613/13/1497.93%252.7199.5171
466812/15/1397.85%251.9201.2170
466012/13/1497.60%251.9199.5171
470515/14/1398.42%254.4200.3170
470415/15/1298.26%254.4201.2169
469014/14/1398.09%253.6200.3170
468814/15/1297.93%253.6201.2169
467413/14/1397.77%252.7200.3170
467213/15/1297.60%252.7201.2169
465812/14/1397.44%251.9200.3170
465712/15/1297.28%251.9201.2169
469715/12/1498.17%254.4198.6171
469515/13/1398.01%254.4199.5170
469415/14/1297.84%254.4200.3169
468114/12/1497.84%253.6198.6171
468014/13/1397.68%253.6199.5170
467814/14/1297.52%253.6200.3169
466613/12/1497.51%252.7198.6171
466413/13/1397.36%252.7199.5170
466213/14/1297.19%252.7200.3169
465012/12/1497.19%251.9198.6171
464912/13/1397.03%251.9199.5170
464712/14/1296.87%251.9200.3169
468515/12/1397.59%254.4198.6170
467014/12/1397.27%253.6198.6170
465413/12/1396.94%252.7198.6170
463912/12/1396.62%251.9198.6170
468415/13/1297.43%254.4199.5169
466814/13/1297.11%253.6199.5169
467415/12/1297.02%254.4198.6169
465313/13/1296.78%252.7199.5169
465814/12/1296.69%253.6198.6169
463712/13/1296.46%251.9199.5169
464313/12/1296.37%252.7198.6169
462712/12/1296.05%251.9198.6169

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
468315/15/15100.00%252.9200.0171drops nothing (Premium)
466714/15/1599.67%252.1200.0171drops nothing (Premium)
467315/14/1599.58%252.9199.2171
467115/15/1499.42%252.9200.0170
2-2 Dialga
465714/14/1599.25%252.1199.2171
465614/15/1499.08%252.1200.0170
2-2 Dialga
465213/15/1599.34%251.2200.0171
466315/13/1599.16%252.9198.3171
463612/15/1599.00%250.4200.0171
464714/13/1598.83%252.1198.3171
465315/12/1598.74%252.9197.5171
463814/12/1598.41%252.1197.5171
466115/14/1499.00%252.9199.2170
2-2 Dialga
466015/15/1398.83%252.9200.0169
2-2 Dialga
464614/14/1498.67%252.1199.2170
2-2 Dialga
464414/15/1398.50%252.1200.0169
2-2 Dialga
464213/14/1598.92%251.2199.2171
464013/15/1498.75%251.2200.0170
462612/14/1598.59%250.4199.2171
465115/13/1498.58%252.9198.3170
2-2 Dialga
462512/15/1498.42%250.4200.0170
465015/14/1398.42%252.9199.2169
2-2 Dialga
463614/13/1498.25%252.1198.3170
2-2 Dialga
464215/12/1498.16%252.9197.5170
2-2 Dialga
463414/14/1398.09%252.1199.2169
2-2 Dialga
462614/12/1497.84%252.1197.5170
2-2 Dialga
463213/13/1598.50%251.2198.3171
461612/13/1598.17%250.4198.3171
462213/12/1598.08%251.2197.5171
464015/13/1398.00%252.9198.3169
460712/12/1597.76%250.4197.5171
462514/13/1397.67%252.1198.3169
463013/14/1498.34%251.2199.2170
464815/15/1298.25%252.9200.0168
462913/15/1398.17%251.2200.0169
461512/14/1498.01%250.4199.2170
463314/15/1297.92%252.1200.0168
461312/15/1397.85%250.4200.0169
462113/13/1497.92%251.2198.3170
463815/14/1297.83%252.9199.2168
461913/14/1397.76%251.2199.2169
460512/13/1497.60%250.4198.3170
463015/12/1397.58%252.9197.5169
462314/14/1297.51%252.1199.2168
461113/12/1497.51%251.2197.5170
460312/14/1397.43%250.4199.2169
462915/13/1297.42%252.9198.3168
461514/12/1397.26%252.1197.5169
459512/12/1497.18%250.4197.5170
461314/13/1297.10%252.1198.3168
460913/13/1397.35%251.2198.3169
459412/13/1397.02%250.4198.3169
461915/12/1297.01%252.9197.5168
460314/12/1296.68%252.1197.5168
461713/15/1297.59%251.2200.0168
460212/15/1297.27%250.4200.0168
460713/14/1297.18%251.2199.2168
459913/12/1396.94%251.2197.5169
459212/14/1296.86%250.4199.2168
459813/13/1296.77%251.2198.3168
458412/12/1396.61%250.4197.5169
458212/13/1296.45%250.4198.3168
458813/12/1296.36%251.2197.5168
457312/12/1296.04%250.4197.5168

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
473915/15/15100.00%254.4201.2172drops nothing (Premium)
472314/15/1599.67%253.6201.2172
472915/14/1599.58%254.4200.3172
470713/15/1599.34%252.7201.2172
471314/14/1599.25%253.6200.3172
471915/13/1599.16%254.4199.5172
469112/15/1599.00%251.9201.2172
472715/15/1499.42%254.4201.2171
470915/12/1598.74%254.4198.6172
471715/14/1499.00%254.4200.3171
469713/14/1598.92%252.7200.3172
470314/13/1598.83%253.6199.5172
468112/14/1598.59%251.9200.3172
471114/15/1499.09%253.6201.2171
469314/12/1598.41%253.6198.6172
470114/14/1498.67%253.6200.3171
468713/13/1598.50%252.7199.5172
467212/13/1598.17%251.9199.5172
469613/15/1498.76%252.7201.2171
470715/13/1498.58%254.4199.5171
468012/15/1498.43%251.9201.2171
467713/12/1598.08%252.7198.6172
466212/12/1597.76%251.9198.6172
468613/14/1498.34%252.7200.3171
469715/12/1498.17%254.4198.6171
467012/14/1498.01%251.9200.3171
471515/15/1398.84%254.4201.2170
470515/14/1398.42%254.4200.3170
469114/13/1498.26%253.6199.5171
469515/13/1398.01%254.4199.5170
468114/12/1497.84%253.6198.6171
468515/12/1397.59%254.4198.6170
470014/15/1398.51%253.6201.2170
470415/15/1298.26%254.4201.2169
469014/14/1398.09%253.6200.3170
467613/13/1497.93%252.7199.5171
469415/14/1297.84%254.4200.3169
468014/13/1397.68%253.6199.5170
466012/13/1497.60%251.9199.5171
466613/12/1497.51%252.7198.6171
468415/13/1297.43%254.4199.5169
467014/12/1397.27%253.6198.6170
465012/12/1497.19%251.9198.6171
468413/15/1398.18%252.7201.2170
468814/15/1297.93%253.6201.2169
466812/15/1397.85%251.9201.2170
467413/14/1397.77%252.7200.3170
467814/14/1297.52%253.6200.3169
465812/14/1397.44%251.9200.3170
466413/13/1397.36%252.7199.5170
464912/13/1397.03%251.9199.5170
467415/12/1297.02%254.4198.6169
466814/13/1297.11%253.6199.5169
465413/12/1396.94%252.7198.6170
463912/12/1396.62%251.9198.6170
467213/15/1297.60%252.7201.2169
465712/15/1297.28%251.9201.2169
466213/14/1297.19%252.7200.3169
464712/14/1296.87%251.9200.3169
465814/12/1296.69%253.6198.6169
465313/13/1296.78%252.7199.5169
463712/13/1296.46%251.9199.5169
464313/12/1296.37%252.7198.6169
462712/12/1296.05%251.9198.6169

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
468315/15/15100.00%252.9200.0171drops nothing (Premium)
466714/15/1599.67%252.1200.0171drops nothing (Premium)
465213/15/1599.34%251.2200.0171
463612/15/1599.00%250.4200.0171
2-2 Mewtwo
467315/14/1599.58%252.9199.2171
2-2 Mewtwo
465714/14/1599.25%252.1199.2171
2-2 Mewtwo
467115/15/1499.42%252.9200.0170
466315/13/1599.16%252.9198.3171
2-2 Mewtwo
465614/15/1499.08%252.1200.0170
464213/14/1598.92%251.2199.2171
2-2 Mewtwo
464714/13/1598.83%252.1198.3171
2-2 Mewtwo
462612/14/1598.59%250.4199.2171
2-2 Mewtwo
466115/14/1499.00%252.9199.2170
464013/15/1498.75%251.2200.0170
464614/14/1498.67%252.1199.2170
463213/13/1598.50%251.2198.3171
2-2 Mewtwo
462512/15/1498.42%250.4200.0170
461612/13/1598.17%250.4198.3171
2-2 Mewtwo
466015/15/1398.83%252.9200.0169
465315/12/1598.74%252.9197.5171
464414/15/1398.50%252.1200.0169
463814/12/1598.41%252.1197.5171
463013/14/1498.34%251.2199.2170
462913/15/1398.17%251.2200.0169
461512/14/1498.01%250.4199.2170
461312/15/1397.85%250.4200.0169
465115/13/1498.58%252.9198.3170
465015/14/1398.42%252.9199.2169
463614/13/1498.25%252.1198.3170
463414/14/1398.09%252.1199.2169
462213/12/1598.08%251.2197.5171
462113/13/1497.92%251.2198.3170
461913/14/1397.76%251.2199.2169
460712/12/1597.76%250.4197.5171
460512/13/1497.60%250.4198.3170
460312/14/1397.43%250.4199.2169
464215/12/1498.16%252.9197.5170
462614/12/1497.84%252.1197.5170
461113/12/1497.51%251.2197.5170
459512/12/1497.18%250.4197.5170
464015/13/1398.00%252.9198.3169
462514/13/1397.67%252.1198.3169
463015/12/1397.58%252.9197.5169
460913/13/1397.35%251.2198.3169
461514/12/1397.26%252.1197.5169
459412/13/1397.02%250.4198.3169
459913/12/1396.94%251.2197.5169
458412/12/1396.61%250.4197.5169
464815/15/1298.25%252.9200.0168
463314/15/1297.92%252.1200.0168
463815/14/1297.83%252.9199.2168
461713/15/1297.59%251.2200.0168
462314/14/1297.51%252.1199.2168
460212/15/1297.27%250.4200.0168
462915/13/1297.42%252.9198.3168
460713/14/1297.18%251.2199.2168
461314/13/1297.10%252.1198.3168
461915/12/1297.01%252.9197.5168
459212/14/1296.86%250.4199.2168
460314/12/1296.68%252.1197.5168
459813/13/1296.77%251.2198.3168
458212/13/1296.45%250.4198.3168
458813/12/1296.36%251.2197.5168
457312/12/1296.04%250.4197.5168

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.