Latios (Shadow): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Latios (Shadow) with its standard Master League moveset. Base stats atk 268 / def 212 / hp 190.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 61-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Zacian (Crowned Sword), Palkia (Origin), Metagross, Kyurem (White), Xerneas, Reshiram, Dialga (Origin), Kyurem (Black), Kyogre, Zekrom, Palkia (Shadow), Necrozma (Dawn Wings), Garchomp (Shadow), Garchomp, Ho-Oh, Zygarde (Complete Forme), Meloetta (Aria), Palkia, Kyogre (Shadow), Groudon, Gholdengo, Mewtwo (Shadow), Solgaleo, Latias (Shadow), Dialga (Shadow), Dialga, Hydreigon (Shadow), Jirachi, Mewtwo, Kyurem, Annihilape (Shadow), Latias, Goodra, Landorus (Therian), Gyarados, Reshiram (Shadow).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Garchomp 2-2, Gholdengo 1-0, Gyarados 0-0, Latios (Shadow) 0-0, Latios (Shadow) 1-1, Latios 0-0, Latios 2-2, Palkia (Shadow) 2-1, Primarina 0-1, Reshiram (Shadow) 0-0

Vs a best-buddy meta

Gains: Garchomp 2-2, Gyarados 0-0, Metagross 2-2, Reshiram (Shadow) 0-0, Sylveon 1-0, Xerneas 2-2

Attack IVs

Attack at a perfect IV: 287.1 at L51 (best buddy), 285.4 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14284.4Latios (Shadow)-
0-0 Latias
13283.3Latios (Shadow)-
0-0 Latias
12282.3Latios (Shadow)Mewtwo
0-0 Latias
2-2 Mewtwo
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
12 Atk:
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Mewtwo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Sylveon 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14284.4-Mewtwo
2-2 Mewtwo
13283.3-Mewtwo
2-2 Mewtwo
12282.3-Mewtwo
2-2 Mewtwo
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Mewtwo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Mewtwo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Dialga (Origin) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Mewtwo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14286.0--
13285.0Latios (Shadow)-
12284.0Latios (Shadow)-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Gholdengo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Gholdengo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Gholdengo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14286.0Latios (Shadow)-
13285.0Latios (Shadow)-
12284.0Latios (Shadow)Mewtwo
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Groudon (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Sylveon 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Togekiss 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Groudon (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Sylveon 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Togekiss 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Groudon (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Mewtwo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Sylveon 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Togekiss 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Defense IVs

Defense at a perfect IV: 159.9 at L51 (best buddy), 159.0 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14158.3Metagross, Xerneas, Yveltal, Gyarados (Shadow), Florges
13157.6Palkia (Origin), Metagross, Xerneas, Yveltal, Meloetta (Aria), Gyarados (Shadow), Florges, Groudon (Shadow)
12156.9Palkia (Origin), Metagross, Xerneas, Yveltal, Meloetta (Aria), Gyarados (Shadow), Florges, Togekiss, Groudon (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 21 HP left of 172 -- a perfect 15/15/15 keeps 45
13 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 21 HP left of 172 -- a perfect 15/15/15 keeps 45
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 40
12 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 21 HP left of 172 -- a perfect 15/15/15 keeps 45
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 40

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14158.3Palkia (Origin), Meloetta (Aria)
13157.6Palkia (Origin), Meloetta (Aria), Togekiss
12156.9Palkia (Origin), Garchomp (Shadow), Zygarde (Complete Forme), Meloetta (Aria), Dialga (Shadow), Togekiss, Ho-Oh (Shadow), Reshiram (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 40
13 Def:
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 40
12 Def:
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 18 HP left of 172 -- a perfect 15/15/15 keeps 40

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14159.2Tapu Lele-
13158.5Xerneas, Palkia (Shadow), Yveltal, Gyarados (Shadow), Florges, Primarina, Tapu Lele
12157.8Palkia (Origin), Metagross, Xerneas, Palkia (Shadow), Yveltal, Meloetta (Aria), Gyarados (Shadow), Florges, Primarina, Tapu Lele, Groudon (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 22 HP left of 173 -- a perfect 15/15/15 keeps 46
12 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 22 HP left of 173 -- a perfect 15/15/15 keeps 46
  • Metagross 2-1 near-death win: still wins but barely survives, 12 HP left of 173 -- a perfect 15/15/15 keeps 36
  • Metagross 2-2 near-death win: still wins but barely survives, 2 HP left of 173 -- a perfect 15/15/15 keeps 27
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 19 HP left of 173 -- a perfect 15/15/15 keeps 41

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14159.2Metagross, Xerneas, Yveltal, Gyarados (Shadow), Florges
13158.5Palkia (Origin), Metagross, Xerneas, Yveltal, Meloetta (Aria), Gyarados (Shadow), Florges, Groudon (Shadow)
12157.8Palkia (Origin), Metagross, Xerneas, Yveltal, Meloetta (Aria), Gyarados (Shadow), Florges, Togekiss, Groudon (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 22 HP left of 173 -- a perfect 15/15/15 keeps 46
  • Metagross 2-1 near-death win: still wins but barely survives, 12 HP left of 173 -- a perfect 15/15/15 keeps 36
13 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 22 HP left of 173 -- a perfect 15/15/15 keeps 46
  • Metagross 2-1 near-death win: still wins but barely survives, 12 HP left of 173 -- a perfect 15/15/15 keeps 36
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 19 HP left of 173 -- a perfect 15/15/15 keeps 41
12 Def:
  • Gyarados (Shadow) 2-1 near-death win: still wins but barely survives, 22 HP left of 173 -- a perfect 15/15/15 keeps 46
  • Metagross 2-1 near-death win: still wins but barely survives, 12 HP left of 173 -- a perfect 15/15/15 keeps 36
  • Palkia (Origin) 2-1 near-death win: still wins but barely survives, 19 HP left of 173 -- a perfect 15/15/15 keeps 41

HP IVs

HP at a perfect IV: 173 at L51 (best buddy), 172 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14171
0-0 Latias
13170
12169
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 HP:
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14171-
13170
12169
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 HP:
  • Necrozma (Dawn Wings) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14172
13171
12170
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14172
13171
12170
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
436215/15/15100.00%287.1159.9173drops nothing (Premium)
434614/15/1599.65%286.0159.9173
433113/15/1599.29%285.0159.9173
435215/14/1599.56%287.1159.2173
435115/15/1499.42%287.1159.9172
431512/15/1598.94%284.0159.9173
2-2 Mewtwo
434015/15/1398.84%287.1159.9171
433714/14/1599.21%286.0159.2173
434215/13/1599.12%287.1158.5173
433614/15/1499.07%286.0159.9172
432113/14/1598.86%285.0159.2173
432013/15/1498.72%285.0159.9172
433315/12/1598.68%287.1157.8173
432514/15/1398.49%286.0159.9171
431013/15/1398.15%285.0159.9171
434115/14/1498.98%287.1159.2172
432714/13/1598.77%286.0158.5173
430612/14/1598.50%284.0159.2173
431213/13/1598.42%285.0158.5173
433115/14/1398.41%287.1159.2171
430512/15/1498.37%284.0159.9172
431714/12/1598.33%286.0157.8173
430213/12/1597.98%285.0157.8173
429412/15/1397.80%284.0159.9171
432614/14/1498.63%286.0159.2172
433215/13/1498.55%287.1158.5172
431113/14/1498.28%285.0159.2172
433015/15/1298.27%287.1159.9170
432215/12/1498.11%287.1157.8172
429612/13/1598.07%284.0158.5173
431514/14/1398.06%286.0159.2171
432115/13/1397.97%287.1158.5171
430013/14/1397.71%285.0159.2171
428712/12/1597.63%284.0157.8173
431215/12/1397.54%287.1157.8171
431614/13/1498.20%286.0158.5172
429512/14/1497.93%284.0159.2172
431414/15/1297.92%286.0159.9170
430113/13/1497.85%285.0158.5172
432015/14/1297.83%287.1159.2170
430714/12/1497.76%286.0157.8172
430614/13/1397.63%286.0158.5171
429913/15/1297.57%285.0159.9170
429213/12/1497.41%285.0157.8172
428512/14/1397.37%284.0159.2171
429113/13/1397.28%285.0158.5171
429614/12/1397.19%286.0157.8171
428113/12/1396.85%285.0157.8171
428612/13/1497.50%284.0158.5172
430514/14/1297.49%286.0159.2170
431015/13/1297.40%287.1158.5170
428412/15/1297.22%284.0159.9170
429013/14/1297.14%285.0159.2170
427612/12/1497.07%284.0157.8172
430115/12/1296.97%287.1157.8170
427512/13/1396.93%284.0158.5171
426612/12/1396.50%284.0157.8171
429514/13/1297.06%286.0158.5170
427412/14/1296.80%284.0159.2170
428013/13/1296.71%285.0158.5170
428614/12/1296.62%286.0157.8170
427013/12/1296.28%285.0157.8170
426512/13/1296.37%284.0158.5170
425512/12/1295.94%284.0157.8170

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
431015/15/15100.00%285.4159.0172drops nothing (Premium)
430015/15/1499.42%285.4159.0171drops nothing (Premium)
429514/15/1599.65%284.4159.0172
2-2 Mewtwo
430115/14/1599.56%285.4158.3172
428013/15/1599.29%283.3159.0172
2-2 Mewtwo
429115/13/1599.12%285.4157.6172
428414/15/1499.07%284.4159.0171
2-2 Mewtwo
429015/14/1498.98%285.4158.3171
426412/15/1598.94%282.3159.0172
2-2 Mewtwo
426913/15/1498.72%283.3159.0171
2-2 Mewtwo
428115/13/1498.54%285.4157.6171
425412/15/1498.36%282.3159.0171
2-2 Mewtwo
428514/14/1599.21%284.4158.3172
2-2 Mewtwo
427013/14/1598.86%283.3158.3172
2-2 Mewtwo
428915/15/1398.84%285.4159.0170
427614/13/1598.77%284.4157.6172
2-2 Mewtwo
427514/14/1498.63%284.4158.3171
2-2 Mewtwo
425512/14/1598.50%282.3158.3172
2-2 Mewtwo
426113/13/1598.42%283.3157.6172
2-2 Mewtwo
426013/14/1498.28%283.3158.3171
2-2 Mewtwo
426614/13/1498.19%284.4157.6171
2-2 Mewtwo
424612/13/1598.07%282.3157.6172
2-2 Mewtwo
424512/14/1497.93%282.3158.3171
2-2 Mewtwo
425013/13/1497.85%283.3157.6171
2-2 Mewtwo
423512/13/1497.50%282.3157.6171
2-2 Mewtwo
427414/15/1398.49%284.4159.0170
428015/14/1398.40%285.4158.3170
427915/15/1298.26%285.4159.0169
425913/15/1398.14%283.3159.0170
427015/13/1397.97%285.4157.6170
424412/15/1397.79%282.3159.0170
426514/14/1398.05%284.4158.3170
426314/15/1297.91%284.4159.0169
424913/14/1397.71%283.3158.3170
425514/13/1397.62%284.4157.6170
424813/15/1297.56%283.3159.0169
423412/14/1397.36%282.3158.3170
424013/13/1397.27%283.3157.6170
423312/15/1297.21%282.3159.0169
422512/13/1396.93%282.3157.6170
428215/12/1598.68%285.4156.9172
427115/12/1498.10%285.4156.9171
426915/14/1297.82%285.4158.3169
426015/13/1297.39%285.4157.6169
426614/12/1598.33%284.4156.9172
425113/12/1597.98%283.3156.9172
425614/12/1497.76%284.4156.9171
423612/12/1597.63%282.3156.9172
425414/14/1297.48%284.4158.3169
424113/12/1497.41%283.3156.9171
423913/14/1297.13%283.3158.3169
422612/12/1497.06%282.3156.9171
424514/13/1297.05%284.4157.6169
422412/14/1296.79%282.3158.3169
423013/13/1296.70%283.3157.6169
421412/13/1296.36%282.3157.6169
426115/12/1397.53%285.4156.9170
424614/12/1397.19%284.4156.9170
423113/12/1396.84%283.3156.9170
421512/12/1396.50%282.3156.9170
425015/12/1296.96%285.4156.9169
423514/12/1296.61%284.4156.9169
422013/12/1296.27%283.3156.9169
420512/12/1295.93%282.3156.9169

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
436215/15/15100.00%287.1159.9173drops nothing (Premium)
435215/14/1599.56%287.1159.2173drops nothing (Premium)
434614/15/1599.65%286.0159.9173
433714/14/1599.21%286.0159.2173
435115/15/1499.42%287.1159.9172
434115/14/1498.98%287.1159.2172
434015/15/1398.84%287.1159.9171
434215/13/1599.12%287.1158.5173
433614/15/1499.07%286.0159.9172
432614/14/1498.63%286.0159.2172
432514/15/1398.49%286.0159.9171
433115/14/1398.41%287.1159.2171
433113/15/1599.29%285.0159.9173
2-2 Latios
432113/14/1598.86%285.0159.2173
2-2 Latios
432714/13/1598.77%286.0158.5173
431514/14/1398.06%286.0159.2171
431512/15/1598.94%284.0159.9173
2-2 Latios
433315/12/1598.68%287.1157.8173
433215/13/1498.55%287.1158.5172
430612/14/1598.50%284.0159.2173
2-2 Latios
431714/12/1598.33%286.0157.8173
431614/13/1498.20%286.0158.5172
432215/12/1498.11%287.1157.8172
432115/13/1397.97%287.1158.5171
432013/15/1498.72%285.0159.9172
431113/14/1498.28%285.0159.2172
431013/15/1398.15%285.0159.9171
430614/13/1397.63%286.0158.5171
431215/12/1397.54%287.1157.8171
431213/13/1598.42%285.0158.5173
430512/15/1498.37%284.0159.9172
433015/15/1298.27%287.1159.9170
429512/14/1497.93%284.0159.2172
432015/14/1297.83%287.1159.2170
429412/15/1397.80%284.0159.9171
430714/12/1497.76%286.0157.8172
430013/14/1397.71%285.0159.2171
428512/14/1397.37%284.0159.2171
429612/13/1598.07%284.0158.5173
431414/15/1297.92%286.0159.9170
430514/14/1297.49%286.0159.2170
431015/13/1297.40%287.1158.5170
429614/12/1397.19%286.0157.8171
430213/12/1597.98%285.0157.8173
430113/13/1497.85%285.0158.5172
429514/13/1297.06%286.0158.5170
428712/12/1597.63%284.0157.8173
428612/13/1497.50%284.0158.5172
429113/13/1397.28%285.0158.5171
430115/12/1296.97%287.1157.8170
427512/13/1396.93%284.0158.5171
429913/15/1297.57%285.0159.9170
429213/12/1497.41%285.0157.8172
428412/15/1297.22%284.0159.9170
429013/14/1297.14%285.0159.2170
427412/14/1296.80%284.0159.2170
428614/12/1296.62%286.0157.8170
427612/12/1497.07%284.0157.8172
428113/12/1396.85%285.0157.8171
428013/13/1296.71%285.0158.5170
426612/12/1396.50%284.0157.8171
426512/13/1296.37%284.0158.5170
427013/12/1296.28%285.0157.8170
425512/12/1295.94%284.0157.8170

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
431015/15/15100.00%285.4159.0172drops nothing (Premium)
429514/15/1599.65%284.4159.0172
0-0 Latias
430015/15/1499.42%285.4159.0171
0-0 Latias
428013/15/1599.29%283.3159.0172
0-0 Latias
428414/15/1499.07%284.4159.0171
0-0 Latias
426913/15/1498.72%283.3159.0171
0-0 Latias
430115/14/1599.56%285.4158.3172
428514/14/1599.21%284.4158.3172
0-0 Latias
429115/13/1599.12%285.4157.6172
429015/14/1498.98%285.4158.3171
0-0 Latias
426412/15/1598.94%282.3159.0172
0-0 Latias
2-2 Mewtwo
427013/14/1598.86%283.3158.3172
0-0 Latias
427514/14/1498.63%284.4158.3171
0-0 Latias
425412/15/1498.36%282.3159.0171
0-0 Latias
2-2 Mewtwo
426013/14/1498.28%283.3158.3171
0-0 Latias
428915/15/1398.84%285.4159.0170
0-0 Latias
427614/13/1598.77%284.4157.6172
0-0 Latias
428215/12/1598.68%285.4156.9172
0-0 Latias
428115/13/1498.54%285.4157.6171
0-0 Latias
427414/15/1398.49%284.4159.0170
0-0 Latias
426113/13/1598.42%283.3157.6172
0-0 Latias
426614/12/1598.33%284.4156.9172
0-0 Latias
426614/13/1498.19%284.4157.6171
0-0 Latias
425913/15/1398.14%283.3159.0170
0-0 Latias
427115/12/1498.10%285.4156.9171
0-0 Latias
425113/12/1597.98%283.3156.9172
0-0 Latias
425013/13/1497.85%283.3157.6171
0-0 Latias
425614/12/1497.76%284.4156.9171
0-0 Latias
424113/12/1497.41%283.3156.9171
0-0 Latias
425512/14/1598.50%282.3158.3172
0-0 Latias
428015/14/1398.40%285.4158.3170
427915/15/1298.26%285.4159.0169
426514/14/1398.05%284.4158.3170
424512/14/1497.93%282.3158.3171
0-0 Latias
426314/15/1297.91%284.4159.0169
424913/14/1397.71%283.3158.3170
424813/15/1297.56%283.3159.0169
424612/13/1598.07%282.3157.6172
0-0 Latias
427015/13/1397.97%285.4157.6170
426915/14/1297.82%285.4158.3169
424412/15/1397.79%282.3159.0170
423612/12/1597.63%282.3156.9172
0-0 Latias
425514/13/1397.62%284.4157.6170
426115/12/1397.53%285.4156.9170
423512/13/1497.50%282.3157.6171
0-0 Latias
425414/14/1297.48%284.4158.3169
424013/13/1397.27%283.3157.6170
424614/12/1397.19%284.4156.9170
423913/14/1297.13%283.3158.3169
422612/12/1497.06%282.3156.9171
0-0 Latias
423113/12/1396.84%283.3156.9170
423412/14/1397.36%282.3158.3170
423312/15/1297.21%282.3159.0169
426015/13/1297.39%285.4157.6169
424514/13/1297.05%284.4157.6169
425015/12/1296.96%285.4156.9169
422512/13/1396.93%282.3157.6170
422412/14/1296.79%282.3158.3169
423013/13/1296.70%283.3157.6169
423514/12/1296.61%284.4156.9169
421512/12/1396.50%282.3156.9170
422013/12/1296.27%283.3156.9169
421412/13/1296.36%282.3157.6169
420512/12/1295.93%282.3156.9169

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.