Kyurem (White): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Kyurem (White) with its standard Master League moveset. Base stats atk 310 / def 183 / hp 245.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 61-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Palkia (Origin), Metagross, Lunala, Xerneas, Reshiram, Dialga (Origin), Zamazenta (Crowned Shield), Kyurem (Black), Eternatus, Lugia (Shadow), Garchomp (Shadow), Garchomp, Latios, Latios (Shadow), Gyarados (Shadow), Mewtwo (Shadow), Solgaleo, Melmetal, Latias (Shadow), Dialga (Shadow), Hydreigon (Shadow), Togekiss, Kyurem, Annihilape (Shadow), Latias, Dragonite (Shadow), Goodra, Groudon (Shadow), Annihilape, Reshiram (Shadow).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Dialga 0-0, Kyurem (Black) 0-0, Kyurem (White) 0-0, Kyurem (White) 1-1, Kyurem (White) 2-2, Primarina 1-2

Vs a best-buddy meta

Gains: Dialga 0-0

Attack IVs

Attack at a perfect IV: 274.7 at L51 (best buddy), 273.1 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14272.3Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
13271.4Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
12270.6Kyurem (White), Kyurem (Black)Garchomp (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
13 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
12 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14272.3---
13271.4-Necrozma (Dusk Mane), Dialga (Shadow)
12270.6-Necrozma (Dusk Mane), Dialga (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Necrozma (Dusk Mane) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dusk Mane) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
12 Atk:
  • Necrozma (Dusk Mane) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dusk Mane) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14273.9Metagross (Shadow)-
13273.0Kyurem (White), Kyurem (Black), Metagross (Shadow), Hydreigon (Shadow)-
12272.2Kyurem (White), Kyurem (Black), Metagross (Shadow), Hydreigon (Shadow)Garchomp (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14273.9Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
13273.0Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
12272.2Kyurem (White), Kyurem (Black)Garchomp (Shadow)-

Defense IVs

Defense at a perfect IV: 167.4 at L51 (best buddy), 166.4 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14165.5--
13164.7Zacian (Crowned Sword), Zamazenta (Crowned Shield), Mewtwo (Shadow), Mewtwo, Gyarados
12163.9Zacian (Crowned Sword), Zamazenta (Crowned Shield), Necrozma (Dawn Wings), Garchomp (Shadow), Mewtwo (Shadow), Melmetal, Mewtwo, Kyurem, Gyarados, Annihilape
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Primarina 2-2 near-death win: still wins but barely survives, 15 HP left of 218 -- a perfect 15/15/15 keeps 76
13 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 23 HP left of 218 -- a perfect 15/15/15 keeps 51
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Primarina 2-2 near-death win: still wins but barely survives, 14 HP left of 218 -- a perfect 15/15/15 keeps 76
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 23 HP left of 218 -- a perfect 15/15/15 keeps 51
  • Kyurem 1-1 near-death win: still wins but barely survives, 16 HP left of 218 -- a perfect 15/15/15 keeps 40
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Primarina 2-2 near-death win: still wins but barely survives, 14 HP left of 218 -- a perfect 15/15/15 keeps 76

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14165.5Mewtwo (Shadow), Mewtwo, Gyarados
13164.7Necrozma (Dawn Wings), Garchomp (Shadow), Mewtwo (Shadow), Melmetal, Mewtwo, Kyurem, Gyarados, Annihilape
12163.9Lugia, Lugia (Shadow), Necrozma (Dawn Wings), Garchomp (Shadow), Meloetta (Aria), Mewtwo (Shadow), Melmetal, Mewtwo, Kyurem, Tapu Lele, Gyarados, Annihilape
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 23 HP left of 218 -- a perfect 15/15/15 keeps 50
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 23 HP left of 218 -- a perfect 15/15/15 keeps 50
  • Kyurem 1-1 near-death win: still wins but barely survives, 16 HP left of 218 -- a perfect 15/15/15 keeps 39
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 22 HP left of 218 -- a perfect 15/15/15 keeps 50
  • Kyurem 1-1 near-death win: still wins but barely survives, 15 HP left of 218 -- a perfect 15/15/15 keeps 39
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14166.5--
13165.7Ho-Oh, Ho-Oh (Shadow)
0-0 Dialga
12164.8Zacian (Crowned Sword), Zamazenta (Crowned Shield), Ho-Oh, Mewtwo (Shadow), Mewtwo, Gyarados, Ho-Oh (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 24 HP left of 219 -- a perfect 15/15/15 keeps 52

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14166.5-
0-0 Dialga
13165.7Zacian (Crowned Sword), Zamazenta (Crowned Shield), Mewtwo (Shadow), Mewtwo, Gyarados
12164.8Zacian (Crowned Sword), Zamazenta (Crowned Shield), Necrozma (Dawn Wings), Garchomp (Shadow), Mewtwo (Shadow), Melmetal, Mewtwo, Kyurem, Gyarados, Annihilape
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 24 HP left of 219 -- a perfect 15/15/15 keeps 52
  • Primarina 2-2 near-death win: still wins but barely survives, 15 HP left of 219 -- a perfect 15/15/15 keeps 77
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 24 HP left of 219 -- a perfect 15/15/15 keeps 52
  • Kyurem 1-1 near-death win: still wins but barely survives, 17 HP left of 219 -- a perfect 15/15/15 keeps 41
  • Primarina 2-2 near-death win: still wins but barely survives, 15 HP left of 219 -- a perfect 15/15/15 keeps 77

HP IVs

HP at a perfect IV: 219 at L51 (best buddy), 218 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14217
13216
12215
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Primarina 2-2 near-death win: still wins but barely survives, 14 HP left of 216 -- a perfect 15/15/15 keeps 76
12 HP:
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Primarina 2-2 near-death win: still wins but barely survives, 13 HP left of 215 -- a perfect 15/15/15 keeps 76

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14217
13216
12215
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zacian (Crowned Sword) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 HP:
  • Primarina 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14218
13218
12217

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14218
0-0 Dialga
13218
0-0 Dialga
12217

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
526815/15/15100.00%274.7167.4219drops nothing (Premium)
525214/15/1599.69%273.9167.4219drops nothing (Premium)
523613/15/1599.38%273.0167.4219drops nothing (Premium)
522012/15/1599.08%272.2167.4219drops nothing (Premium)
525815/15/1499.54%274.7167.4218
0-0 Dialga
524815/15/1399.54%274.7167.4218
0-0 Dialga
525515/14/1599.49%274.7166.5219
0-0 Dialga
524214/15/1499.24%273.9167.4218
0-0 Dialga
523214/15/1399.24%273.9167.4218
0-0 Dialga
523914/14/1599.19%273.9166.5219
0-0 Dialga
524515/14/1499.04%274.7166.5218
0-0 Dialga
523515/14/1399.04%274.7166.5218
0-0 Dialga
522613/15/1498.93%273.0167.4218
0-0 Dialga
521613/15/1398.93%273.0167.4218
0-0 Dialga
522313/14/1598.88%273.0166.5219
0-0 Dialga
522914/14/1498.74%273.9166.5218
0-0 Dialga
521914/14/1398.74%273.9166.5218
0-0 Dialga
521012/15/1498.62%272.2167.4218
0-0 Dialga
520012/15/1398.62%272.2167.4218
0-0 Dialga
520712/14/1598.58%272.2166.5219
0-0 Dialga
521313/14/1498.43%273.0166.5218
0-0 Dialga
520313/14/1398.43%273.0166.5218
0-0 Dialga
519712/14/1498.13%272.2166.5218
0-0 Dialga
518712/14/1398.13%272.2166.5218
0-0 Dialga
523815/15/1299.09%274.7167.4217
0-0 Dialga
524215/13/1598.99%274.7165.7219
0-0 Dialga
522214/15/1298.78%273.9167.4217
0-0 Dialga
522614/13/1598.69%273.9165.7219
0-0 Dialga
520613/15/1298.48%273.0167.4217
0-0 Dialga
521013/13/1598.38%273.0165.7219
0-0 Dialga
519012/15/1298.17%272.2167.4217
0-0 Dialga
519312/13/1598.08%272.2165.7219
0-0 Dialga
522515/14/1298.59%274.7166.5217
523215/13/1498.54%274.7165.7218
522215/13/1398.54%274.7165.7218
520914/14/1298.28%273.9166.5217
521614/13/1498.23%273.9165.7218
520614/13/1398.23%273.9165.7218
519313/14/1297.98%273.0166.5217
519913/13/1497.93%273.0165.7218
518913/13/1397.93%273.0165.7218
517612/14/1297.68%272.2166.5217
518312/13/1497.63%272.2165.7218
517312/13/1397.63%272.2165.7218
522815/12/1598.48%274.7164.8219
521214/12/1598.18%273.9164.8219
519613/12/1597.88%273.0164.8219
518012/12/1597.58%272.2164.8219
521115/13/1298.09%274.7165.7217
519514/13/1297.78%273.9165.7217
517913/13/1297.48%273.0165.7217
516312/13/1297.18%272.2165.7217
521815/12/1498.04%274.7164.8218
520815/12/1398.04%274.7164.8218
520214/12/1497.73%273.9164.8218
519214/12/1397.73%273.9164.8218
518613/12/1497.43%273.0164.8218
517613/12/1397.43%273.0164.8218
517012/12/1497.13%272.2164.8218
516012/12/1397.13%272.2164.8218
519815/12/1297.59%274.7164.8217
518214/12/1297.29%273.9164.8217
516613/12/1296.98%273.0164.8217
515012/12/1296.68%272.2164.8217

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
520615/15/15100.00%273.1166.4218drops nothing (Premium)
519014/15/1599.69%272.3166.4218drops nothing (Premium)
517413/15/1599.38%271.4166.4218
519615/15/1499.54%273.1166.4217
519315/14/1599.49%273.1165.5218
518014/15/1499.24%272.3166.4217
517714/14/1599.19%272.3165.5218
515812/15/1599.08%270.6166.4218
1-1 Dialga
516413/15/1498.93%271.4166.4217
516113/14/1598.88%271.4165.5218
514812/15/1498.62%270.6166.4217
514512/14/1598.58%270.6165.5218
1-1 Dialga
518615/15/1399.08%273.1166.4216
518315/14/1499.04%273.1165.5217
517014/15/1398.78%272.3166.4216
516714/14/1498.73%272.3165.5217
518015/13/1598.99%273.1164.7218
516414/13/1598.69%272.3164.7218
516715/12/1598.48%273.1163.9218
515413/15/1398.47%271.4166.4216
515113/14/1498.43%271.4165.5217
515114/12/1598.18%272.3163.9218
517615/15/1298.62%273.1166.4215
514813/13/1598.38%271.4164.7218
516014/15/1298.32%272.3166.4215
513812/15/1398.17%270.6166.4216
513512/14/1498.12%270.6165.5217
513513/12/1597.88%271.4163.9218
517315/14/1398.58%273.1165.5216
515714/14/1398.28%272.3165.5216
513212/13/1598.08%270.6164.7218
514413/15/1298.02%271.4166.4215
517015/13/1498.54%273.1164.7217
515414/13/1498.23%272.3164.7217
514113/14/1397.98%271.4165.5216
512812/15/1297.71%270.6166.4215
511912/12/1597.58%270.6163.9218
516315/14/1298.13%273.1165.5215
515715/12/1498.03%273.1163.9217
513813/13/1497.93%271.4164.7217
514714/14/1297.82%272.3165.5215
514114/12/1497.73%272.3163.9217
512512/14/1397.67%270.6165.5216
516015/13/1398.08%273.1164.7216
514414/13/1397.78%272.3164.7216
512212/13/1497.63%270.6164.7217
513113/14/1297.52%271.4165.5215
512513/12/1497.43%271.4163.9217
514715/12/1397.58%273.1163.9216
512813/13/1397.48%271.4164.7216
513114/12/1397.28%272.3163.9216
511512/14/1297.22%270.6165.5215
511212/13/1397.18%270.6164.7216
510912/12/1497.13%270.6163.9217
511513/12/1396.98%271.4163.9216
515015/13/1297.63%273.1164.7215
513414/13/1297.33%272.3164.7215
513715/12/1297.13%273.1163.9215
512114/12/1296.83%272.3163.9215
511813/13/1297.03%271.4164.7215
509912/12/1396.68%270.6163.9216
510513/12/1296.53%271.4163.9215
510212/13/1296.73%270.6164.7215
508912/12/1296.23%270.6163.9215

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
526815/15/15100.00%274.7167.4219drops nothing (Premium)
525515/14/1599.49%274.7166.5219drops nothing (Premium)
525214/15/1599.69%273.9167.4219
523914/14/1599.19%273.9166.5219
524215/13/1598.99%274.7165.7219
0-0 Dialga
525815/15/1499.54%274.7167.4218
0-0 Dialga
524815/15/1399.54%274.7167.4218
0-0 Dialga
524515/14/1499.04%274.7166.5218
0-0 Dialga
523515/14/1399.04%274.7166.5218
0-0 Dialga
522614/13/1598.69%273.9165.7219
0-0 Dialga
523215/13/1498.54%274.7165.7218
0-0 Dialga
522215/13/1398.54%274.7165.7218
0-0 Dialga
522815/12/1598.48%274.7164.8219
0-0 Dialga
524214/15/1499.24%273.9167.4218
0-0 Dialga
523214/15/1399.24%273.9167.4218
0-0 Dialga
523815/15/1299.09%274.7167.4217
0-0 Dialga
522914/14/1498.74%273.9166.5218
0-0 Dialga
521914/14/1398.74%273.9166.5218
0-0 Dialga
522515/14/1298.59%274.7166.5217
0-0 Dialga
521614/13/1498.23%273.9165.7218
0-0 Dialga
520614/13/1398.23%273.9165.7218
0-0 Dialga
521214/12/1598.18%273.9164.8219
0-0 Dialga
521815/12/1498.04%274.7164.8218
0-0 Dialga
520815/12/1398.04%274.7164.8218
0-0 Dialga
523613/15/1599.38%273.0167.4219
522012/15/1599.08%272.2167.4219
522313/14/1598.88%273.0166.5219
522214/15/1298.78%273.9167.4217
0-0 Dialga
520712/14/1598.58%272.2166.5219
520914/14/1298.28%273.9166.5217
0-0 Dialga
521115/13/1298.09%274.7165.7217
520214/12/1497.73%273.9164.8218
0-0 Dialga
519214/12/1397.73%273.9164.8218
0-0 Dialga
522613/15/1498.93%273.0167.4218
521613/15/1398.93%273.0167.4218
521012/15/1498.62%272.2167.4218
520012/15/1398.62%272.2167.4218
521313/14/1498.43%273.0166.5218
520313/14/1398.43%273.0166.5218
521013/13/1598.38%273.0165.7219
519712/14/1498.13%272.2166.5218
518712/14/1398.13%272.2166.5218
519312/13/1598.08%272.2165.7219
519913/13/1497.93%273.0165.7218
518913/13/1397.93%273.0165.7218
519514/13/1297.78%273.9165.7217
518312/13/1497.63%272.2165.7218
517312/13/1397.63%272.2165.7218
519613/12/1597.88%273.0164.8219
518012/12/1597.58%272.2164.8219
518613/12/1497.43%273.0164.8218
517613/12/1397.43%273.0164.8218
517012/12/1497.13%272.2164.8218
516012/12/1397.13%272.2164.8218
520613/15/1298.48%273.0167.4217
519012/15/1298.17%272.2167.4217
519313/14/1297.98%273.0166.5217
517612/14/1297.68%272.2166.5217
519815/12/1297.59%274.7164.8217
517913/13/1297.48%273.0165.7217
518214/12/1297.29%273.9164.8217
516312/13/1297.18%272.2165.7217
516613/12/1296.98%273.0164.8217
515012/12/1296.68%272.2164.8217

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
520615/15/15100.00%273.1166.4218drops nothing (Premium)
519014/15/1599.69%272.3166.4218drops nothing (Premium)
519315/14/1599.49%273.1165.5218drops nothing (Premium)
517413/15/1599.38%271.4166.4218drops nothing (Premium)
517714/14/1599.19%272.3165.5218drops nothing (Premium)
516113/14/1598.88%271.4165.5218drops nothing (Premium)
519615/15/1499.54%273.1166.4217
518014/15/1499.24%272.3166.4217
515812/15/1599.08%270.6166.4218
516413/15/1498.93%271.4166.4217
514512/14/1598.58%270.6165.5218
518315/14/1499.04%273.1165.5217
518015/13/1598.99%273.1164.7218
516714/14/1498.73%272.3165.5217
516414/13/1598.69%272.3164.7218
514812/15/1498.62%270.6166.4217
515113/14/1498.43%271.4165.5217
514813/13/1598.38%271.4164.7218
518615/15/1399.08%273.1166.4216
517014/15/1398.78%272.3166.4216
515413/15/1398.47%271.4166.4216
513512/14/1498.12%270.6165.5217
513212/13/1598.08%270.6164.7218
517315/14/1398.58%273.1165.5216
515714/14/1398.28%272.3165.5216
513812/15/1398.17%270.6166.4216
514113/14/1397.98%271.4165.5216
517015/13/1498.54%273.1164.7217
515414/13/1498.23%272.3164.7217
513813/13/1497.93%271.4164.7217
512512/14/1397.67%270.6165.5216
517615/15/1298.62%273.1166.4215
516715/12/1598.48%273.1163.9218
516014/15/1298.32%272.3166.4215
515114/12/1598.18%272.3163.9218
516315/14/1298.13%273.1165.5215
514413/15/1298.02%271.4166.4215
513513/12/1597.88%271.4163.9218
514714/14/1297.82%272.3165.5215
512212/13/1497.63%270.6164.7217
513113/14/1297.52%271.4165.5215
512812/15/1297.71%270.6166.4215
511912/12/1597.58%270.6163.9218
511512/14/1297.22%270.6165.5215
516015/13/1398.08%273.1164.7216
514414/13/1397.78%272.3164.7216
512813/13/1397.48%271.4164.7216
515715/12/1498.03%273.1163.9217
514114/12/1497.73%272.3163.9217
512513/12/1497.43%271.4163.9217
511212/13/1397.18%270.6164.7216
515015/13/1297.63%273.1164.7215
513414/13/1297.33%272.3164.7215
510912/12/1497.13%270.6163.9217
511813/13/1297.03%271.4164.7215
514715/12/1397.58%273.1163.9216
513114/12/1397.28%272.3163.9216
511513/12/1396.98%271.4163.9216
510212/13/1296.73%270.6164.7215
509912/12/1396.68%270.6163.9216
513715/12/1297.13%273.1163.9215
512114/12/1296.83%272.3163.9215
510513/12/1296.53%271.4163.9215
508912/12/1296.23%270.6163.9215

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.